Posts Tagged ‘Serious-Games’
Your comments on cognitive training, Posit Science, Alzheimer’s Australia, gerontology, games
I have fallen behind on answering a few excellent recent comments ‑on cognitive training overall, Posit Science and Alzheimer’s Australia, gerontology and the brain, the value of videogames‑, so let me address them here: 1) Nicks says (Brain Fitness Programs For Seniors Housing, Healthcare and Insurance Providers: Evaluation Checklist) “This report is interesting and it addresses…
Read MoreAllstate: Can we improve Driver Safety using Posit Science InSight?
Insurance company Allstate and brain fitness software developer Posit Science just announced (see press release Protecting Pennsylvania Drivers, One Brain at a Time) a very intelligent initiative: Video exercises aid driving skills (Chicago Tribune) -“Allstate, which called the Posit program “potentially the next big breakthrough in automobile safety,” said it expects its software exercises to…
Read MoreNewsletter: Navigating Games for Health and Education
Here you have the twice-a-month newsletter with our most popular blog posts. Please remember that you can subscribe to receive this Newsletter by email, simply by submitting your email at the top of this page. Quick, Are videogames good or bad? That’s an impossible question. Good or bad for what? What specific games are we talking about?…
Read MoreBrain Training and Cognitive Health: September News
A round-up of interested news during the month: 1) Training Young Brains to Behave (New York Times) 2) Head Games (OpEd in New York Times) 3) Will Gerontology recognize the Brain? (American Society on Aging event) 4) Brain function gets a boost from walking (Los Angeles Times) 5) An idea whose time has (finally) come (McKnight’s Long Term Care News) 6)…
Read MoreNintendo Brain Training and Math in UK Schools
Computer game boosts maths scores (BBC): — “It also found improvements in pupils’ concentration and behaviour.” — “The study involved more than 600 pupils in 32 schools across Scotland using the Brain Training from Dr Kawashima game on the Nintendo DS every day.” — “Researchers found that while all groups had improved their scores, the group…
Read MoreBrain Fitness around the Globe
A few days ago, Rajendra, an Indian reader of our newsletter, told us that ASHA (the acronym for the American Seniors Housing Association, for whom we prepared this special report), means Hope in Hindi. Asha, everyone! Then, we saw a few excellent articles on Brain Fitness and SharpBrains in multiple languages and continents-time to practice our…
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