Sharp Brains: Brain Fitness and Cognitive Health News

Neuroplasticity, Brain Fitness and Cognitive Health News

Icon

Study: Brain training games could be used to assess cognitive abilities, replace the Mini-Mental State Exam (MMSE)

___

The Use of Mobile Games to Assess Cog­ni­tive Func­tion of Elder­ly with and with­out Cog­ni­tive Impair­ment (Jour­nal of Alzheimer’s Dis­ease):

Abstract: In the past few years numer­ous mobile games have been devel­oped to train the brain. There is a lack of infor­ma­tion about the rela­tion between the scores obtained in these games and the cog­ni­tive abil­i­ties of the patients. The aim of this study was to deter­mine whether or not mobile games can be used to assess cog­ni­tive abil­i­ties of elder­ly. Twen­ty healthy young adults, 29 old patients with cog­ni­tive impair­ments (Mini-Men­tal State Exam (MMSE) Read the rest of this entry »

UT Dallas researcher secures $2.7m grant to better monitor and address TBI-related cognitive and functional deficits

-- Drs. Dan Krawczyk and Kihwan Han review MRI scans. Credit: Center for BrainHealth, Randy Anderson

– Drs. Dan Kraw­czyk and Kih­wan Han review MRI scans. Cred­it: Cen­ter for Brain­Health, Randy Ander­son

Sci­en­tist Gets Grant for Study of Vet­er­ans with Trau­mat­ic Brain Injuries (UT Dal­las release):

A researcher from the Cen­ter for Brain­Health at UT Dal­las has been award­ed a $2.7 mil­lion grant from the Depart­ment of Defense (DoD) under the Joint Warfight­er Med­ical Research Pro­gram.

The grant, award­ed to Dr. Daniel Kraw­czyk, deputy direc­tor of the Cen­ter for Brain­Health, will fund research, via a vir­tu­al tech­nol­o­gy plat­form, to improve cog­ni­tive and func­tion­al deficits for Read the rest of this entry »

Can biofeedback-based videogames help kids regulate anger and emotions?

Video Game With Biofeed­back Teach­es Chil­dren to Curb Their Anger (Sci­ence Dai­ly):

Chil­dren with seri­ous anger prob­lems can be helped by a sim­ple video game that hones their abil­i­ty to reg­u­late their emo­tions, finds a pilot study at Boston Children’s Hos­pi­tal. Results were pub­lished online Octo­ber 24 in the jour­nal Ado­les­cent Psy­chi­a­try Read the rest of this entry »

Dr. Sheryl Flynn on Getting Evidence-Based Rehab Video Games Into the Hands of Users

Dr. Fly­nn will dis­cuss her entre­pre­neur­ial jour­ney to get Evi­dence-Based Rehab Video Games Into the Hands of Users, at the upcom­ing 2012 Sharp­Brains Vir­tu­al Sum­mit (June 7–14th, 2012).

Dr. Sheryl Fly­nn is the founder and CEO of Blue Mar­ble Game Co, a seri­ous games com­pany that focus­es design and devel­op­ment of video games to enhance Read the rest of this entry »

Gaming and Neuroscience: Opportunities and Challenges

A cou­ple weeks ago I attend­ed the Enter­tain­ment Soft­ware and Cog­ni­tive Neu­rother­a­peu­tics Con­fer­ence, ESCoNS, at the Uni­ver­si­ty of Cal­i­for­nia San Fran­cis­co. The speak­ers’ talks were insight­ful, sur­pris­ing, and inspir­ing in many regards. The pur­pose of this meet­ing was to bring togeth­er great minds in a vari­ety of fields from neu­ro­science to game design and to come up with some ideas how to make game based cog­ni­tive train­ing a real­i­ty as an effec­tive ther­a­py for many of today’s most chal­leng­ing dis­or­ders and deficits. Many of the sci­en­tists also thought that game based ther­a­pies for cog­ni­tive deficits could be used as enhance­ment tools for healthy indi­vid­u­als as well. Read the rest of this entry »

About SharpBrains

As seen in The New York Times, The Wall Street Journal, BBC News, CNN, Reuters and more, SharpBrains is an independent market research firm tracking health and performance applications of brain science.

Follow us and Engage via…

twitter_logo_header
RSS Feed

Search for anything brain-related in our article archives

Enter Your Email to receive Sharp­Brains free, monthly eNewslet­ter:

Join more than 50,000 Sub­scribers and stay informed and engaged.