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Dr. Sheryl Flynn on Getting Evidence-Based Rehab Video Games Into the Hands of Users

Dr. Fly­nn will dis­cuss her entre­pre­neur­ial jour­ney to get Evi­dence-Based Rehab Video Games Into the Hands of Users, at the upcom­ing 2012 Sharp­Brains Vir­tu­al Sum­mit (June 7–14th, 2012).

Dr. Sheryl Fly­nn is the founder and CEO of Blue Mar­ble Game Co, a seri­ous games com­pany that focus­es design and devel­op­ment of video games to enhance reha­bil­i­ta­tion for peo­ple with dis­abil­i­ties world­wide. Sheryl has also begun the devel­op­ment of the Games4Rehab.com social net­work that aims to bring togeth­er indi­vid­u­als with dis­abil­i­ties, clin­i­cians, researchers and game indus­try pro­fes­sion­als to engage all inte­gral par­ties and push the bound­aries of games for reha­bil­i­ta­tion. In addi­tion to her entre­pre­neur­ial pur­suits, Dr. Fly­nn also con­sults with the Uni­ver­sity of South­ern Cal­i­for­nia, Insti­tute for Cre­ative Tech­nolo­gies and Divi­sion of Bioki­ne­si­ol­ogy and Phys­i­cal Ther­apy on the NIDRR fund­ed OPTT-RERC grant to devel­op a suite of games that clin­i­cians can use in reha­bil­i­ta­tion set­tings. In addi­tion Sheryl also men­tors stu­dents from many uni­ver­si­ties nation­ally and inter­na­tion­ally. As a mem­ber of the Amer­i­can Phys­i­cal Ther­apy Asso­ci­a­tion, Sheryl has offered her exper­tise in using games for reha­bil­i­ta­tion at local, state and nation­al con­fer­ences.

–> To learn more about her work, you can check out:

–> To Learn More about the 2012 Sum­mit and to Reg­is­ter: click on 2012 Sharp­Brains Vir­tu­al Sum­mit: Opti­miz­ing Health through Neu­ro­plas­tic­i­ty, Inno­va­tion and Data (June 7–14th).

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As seen in The New York Times, The Wall Street Journal, BBC News, CNN, Reuters,  SharpBrains is an independent market research firm tracking how brain science can improve our health and our lives.

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