Dr. Sheryl Flynn on Getting Evidence-Based Rehab Video Games Into the Hands of Users

Dr. Fly­nn will dis­cuss her entre­pre­neur­ial jour­ney to get Evi­dence-Based Rehab Video Games Into the Hands of Users, at the upcom­ing 2012 Sharp­Brains Vir­tu­al Sum­mit (June 7–14th, 2012).

Dr. Sheryl Fly­nn is the founder and CEO of Blue Mar­ble Game Co, a seri­ous games com­pany that focus­es design and devel­op­ment of video games to enhance reha­bil­i­ta­tion for peo­ple with dis­abil­i­ties world­wide. Sheryl has also begun the devel­op­ment of the Games4Rehab.com social net­work that aims to bring togeth­er indi­vid­u­als with dis­abil­i­ties, clin­i­cians, researchers and game indus­try pro­fes­sion­als to engage all inte­gral par­ties and push the bound­aries of games for reha­bil­i­ta­tion. In addi­tion to her entre­pre­neur­ial pur­suits, Dr. Fly­nn also con­sults with the Uni­ver­sity of South­ern Cal­i­for­nia, Insti­tute for Cre­ative Tech­nolo­gies and Divi­sion of Bioki­ne­si­ol­ogy and Phys­i­cal Ther­apy on the NIDRR fund­ed OPTT-RERC grant to devel­op a suite of games that clin­i­cians can use in reha­bil­i­ta­tion set­tings. In addi­tion Sheryl also men­tors stu­dents from many uni­ver­si­ties nation­ally and inter­na­tion­ally. As a mem­ber of the Amer­i­can Phys­i­cal Ther­apy Asso­ci­a­tion, Sheryl has offered her exper­tise in using games for reha­bil­i­ta­tion at local, state and nation­al conferences.

–> To learn more about her work, you can check out:

–> To Learn More about the 2012 Sum­mit and to Reg­is­ter: click on 2012 Sharp­Brains Vir­tu­al Sum­mit: Opti­miz­ing Health through Neu­ro­plas­tic­i­ty, Inno­va­tion and Data (June 7–14th).

About SharpBrains

SHARPBRAINS is an independent think-tank and consulting firm providing services at the frontier of applied neuroscience, health, leadership and innovation.
SHARPBRAINS es un think-tank y consultoría independiente proporcionando servicios para la neurociencia aplicada, salud, liderazgo e innovación.

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