Update: New brain science leads to new tools and to new thinking

We often view mem­o­ry, think­ing, emo­tions, as com­plete­ly sep­a­rate enti­ties, but they tru­ly are part of the same process. So, if we want to improve brain health, we need to pay atten­tion to the “weak link” in that process. In today’s soci­ety, man­ag­ing stress and neg­a­tive emo­tions is often that weak link, as we discuss…

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Can biofeedback-based videogames help kids regulate anger and emotions?

Video Game With Biofeed­back Teach­es Chil­dren to Curb Their Anger (Sci­ence Dai­ly): “Chil­dren with seri­ous anger prob­lems can be helped by a sim­ple video game that hones their abil­i­ty to reg­u­late their emo­tions, finds a pilot study at Boston Chil­dren’s Hos­pi­tal. Results were pub­lished online Octo­ber 24 in the jour­nal Ado­les­cent Psychiatry

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Invest in Brain Health to Drive Innovation and Prosperity

In an increas­ing­ly knowl­­edge-based and inno­­va­­tion-dri­ven econ­o­my, human brains—not finan­cial capital—are becom­ing the pri­ma­ry dri­vers of busi­ness suc­cess. Engaged, cre­ative cit­i­zens and work­ers mean the dif­fer­ence between suc­cess and fail­ure at the orga­ni­za­tion­al and soci­etal lev­els. Look­ing at the prob­lem from the per­spec­tive of brain health, there are 

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Mind-Controlled Videogames Become Reality

Mind-Con­trolled Videogames Become Real­i­ty (The Wall Street Jour­nal): — Pic­ture this: You put on a head­set and relax your mind. Soon you begin con­trol­ling an object with your thoughts. — Among the offer­ings avail­able in the com­pa­ny’s app store are desk­top games like “Mind­Hunter,”

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Registration Opens for 2012 SharpBrains Virtual Summit: Optimizing Health through Neuroplasticity, Innovation and Data

We are pleased to con­firm a “dream team” of 30+ Speak­ers and Mod­er­a­tors to help answer the fol­low­ing ten core ques­tions on the future of brain health on June 7th and 8th. Please note that Sum­mit reg­is­tra­tion is open now, includ­ing spe­cial Very Ear­ly Bird rates until March 31st. By the year 2015, … What new tools and tech­niques will be…

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