• Skip to main content
  • Skip to primary sidebar

Tracking Health and Wellness Applications of Brain Science

Spanish
sb-logo-with-brain
  • Resources
    • Monthly eNewsletter
    • Solving the Brain Fitness Puzzle
    • The SharpBrains Guide to Brain Fitness
    • How to evaluate brain training claims
    • Resources at a Glance
  • Brain Teasers
    • Top 25 Brain Teasers & Games for Teens and Adults
    • Brain Teasers for each Cognitive Ability
    • More Mind Teasers & Games for Adults of any Age
  • Virtual Summits
    • 2019 SharpBrains Virtual Summit
    • Speaker Roster
    • Brainnovations Pitch Contest
    • 2017 SharpBrains Virtual Summit
    • 2016 SharpBrains Virtual Summit
    • 2015 SharpBrains Virtual Summit
    • 2014 SharpBrains Virtual Summit
  • Report: Pervasive Neurotechnology
  • Report: Digital Brain Health
  • About
    • Mission & Team
    • Endorsements
    • Public Speaking
    • In the News
    • Contact Us

RWJF

Update: Live Well to 100 by Using Your Brain

November 30, 2009 by Alvaro Fernandez

Here you have the Novem­ber edi­tion of our month­ly newslet­ter cov­er­ing 107px-gray1197thumbnailcog­ni­tive health and brain fit­ness top­ics. Please remem­ber that you can sub­scribe to receive this Newslet­ter by email, using the box at the top of this page.

Liv­ing Well to 100

100 is the new 65: Why do some peo­ple live, and well, to 100? Researchers are try­ing to find out, reports Meera Lee Sethi at Greater Good Mag­a­zine. They are dis­cov­er­ing that genet­ic fac­tors may account for only 20 to 30 per­cent of a per­son­’s lifes­pan, while envi­ron­men­tal and behav­ioral fac­tors can dic­tate the oth­er 70 to 80 percent.

Does cof­fee boost cog­ni­tive func­tions over time? Dr. Pas­cale Mich­e­lon weighs the evi­dence and reports good and bad news. The good news: long-term effects seem more pos­i­tive than neg­a­tive, so cof­fee leads to no clear harm. The bad news: there are no clear ben­e­fi­cial effects on gen­er­al brain func­tions (impli­ca­tion for pro­po­nents of “smart pills”: don’t use cof­fee as the analogy).

10 Inno­va­tions for the Aging Soci­ety: In the Thanks­giv­ing’s spir­it, we want to thank 10 pio­neers for emerg­ing inno­va­tions that may help mil­lions of peo­ple alive today to keep our brains in top shape per­haps till we are 100 or more. Many of those pio­neers will par­tic­i­pate in the inau­gur­al Sharp­Brains Sum­mit.

In Autopi­lot?

Train your autopilot.…and how to turn it off: Madeleine Van Hecke, Ph.D shares an excerpt from The Brain Advan­tage, in which she encour­ages main­tain­ing men­tal “autopi­lot” when it’s work­ing well, yet shift­ing to more con­scious delib­er­a­tions when needed.

Sci­en­tia Pro Pub­li­ca:  A good way to turn off autopi­lot is to enjoy some great sci­ence and nature blog­ging, cour­tesy of Sci­en­tia Pro Pub­li­ca blog car­ni­val. Addi­tion­al­ly, you can enjoy read­ing some of the best neu­ro­science, psy­chol­o­gy and med­ical blog­ging at the first ever com­bined Grand Rounds/ Encephalon edi­tion.

Games for Health

Games for Health Research: The Robert Wood John­son Foun­da­tion announced more than $1.85 mil­lion in grants for research teams to study how dig­i­tal games can improve play­ers health. One of the grantees is UCS­F’s Adam Gaz­za­ley (who will be speak­ing at the Sharp­Brains Sum­mit) to devel­op a dri­ving game for cog­ni­tive fit­ness among younger and old­er adults.

Smart indus­try-research col­lab­o­ra­tion: Lumos Labs and researchers Susanne Jaeg­gi and Mar­tin Buschkuehl announce a col­lab­o­ra­tion to make the orig­i­nal Dual N‑Back work­ing mem­o­ry train­ing pro­gram avail­able online and use it for ongo­ing research.

News

Mar­i­an C. Dia­mond to open Sharp­Brains Sum­mit: Kick­ing off our Jan­u­ary 2010 Sharp­Brains Sum­mit is Mar­i­an C. Dia­mond, one of the pio­neers of neu­ro­plas­tic­i­ty research since the 1960s. She will intro­duce us to the human brain, its anato­my and func­tion, and impli­ca­tions of  neu­ro­plas­tic­i­ty for brain health and per­for­mance at any age.

The Sharp­Brains Guide’s reviews and inter­views: a col­lec­tion of links to inter­views and reviews of The Sharp­Brains Guide to Brain Fitness.

Net­work for Brain Fit­ness Inno­va­tion (mem­bers-only): Dis­cus­sion on the future of com­put­er­ized cog­ni­tive behav­ioral ther­a­py; Unit­ed BioSource acquires Cog­ni­tive Drug Research; inno­v­a­tive part­ner­ship between Nav­i­gen­ics and Posit Sci­ence; new research on brain impact of Tetris; how a drop in visu­al skills may pre­cede Alzheimer’s Dis­ease;  excel­lent report by the Nation­al Acad­e­mies for the US Army avail­able for free now.

Brain Teas­er

Who will you believe, me or your own eyes? dis­cov­er the 3 Win­ners of the 2009 Best Visu­al Illu­sion of the Year Con­test. Neu­ro­sci­en­tists Susana Mar­tinez-Conde and Stephen Mack­nik, who help orga­nize the con­test, will give a fun demo on Mag­ic and the Brain at Sharp­Brains Sum­mit, to dis­cuss the lim­its of human per­cep­tion and cognition.

Enjoy the final month of 2009!

Share this:

  • Tweet
  • Email
  • Print
  • More
  • Share on Tumblr
  • Pock­et

Filed Under: Brain Teasers, Brain/ Mental Health, Education & Lifelong Learning, SharpBrains Monthly eNewsletter Tagged With: Alzheimers-disease, Blog-Carnivals, boost cognitive functions, brain, Brain-Plasticity, brain-teaser, coffee, cognitive, Cognitive-Drug-Research, Cognitive-functions, encephalon, games for health research, Games-for-Health, genetic factors, Grand-Rounds, innovation, lumos-labs, magic, Martin-Buschkuehl, National Academies, neuroplasticity, RWJF, Scientia Pro Publica, smart pills, Susanne-Jaeggi, Tetris, United-BioSource, US-Army

Digital Games for Physical, Cognitive and Behavioral Health

November 5, 2009 by Alvaro Fernandez

The Robert Wood John­son Foun­da­tion (RWJF) just announced more than 200px-Dance_Dance_Revolution_Extreme_arcade_machine_left_side_stage$1.85 mil­lion in grants for research teams to study how dig­i­tal games can improve play­ers’ health behav­iors and out­comes (both brain-based and behavioral).

The press release: Nine Lead­ing Research Teams Select­ed to Study How Dig­i­tal Games Improve Play­ers’ Health

  • “Dig­i­tal games are inter­ac­tive and expe­ri­en­tial, and so they can engage peo­ple in pow­er­ful ways to enhance learn­ing and health behav­ior change, espe­cial­ly when they are designed on the basis of well-researched strate­gies,” said (UC San­ta Bar­bara’s Dr. Debra) Lieberman.
  • “The pace of growth and inno­va­tion in dig­i­tal games is incred­i­ble, and we see tremen­dous poten­tial to design them to help peo­ple stay healthy or man­age chron­ic con­di­tions like dia­betes or Parkin­son’s dis­ease. How­ev­er, we need to know more about what works and what does not — and why,” said Paul Tari­ni, team direc­tor for RWJF’s Pio­neer Port­fo­lio. “Health Games Research is a major invest­ment to build a research base for this dynam­ic young field. Fur­ther, the insights and ideas that flow from this work will help us con­tin­ue to expand our imag­i­na­tion of what is pos­si­ble in this arena.”

All 9 stud­ies sound inter­est­ing, 3 of them are clos­er to what we track:

  1. Uni­ver­si­ty of Cal­i­for­nia, San Fran­cis­co (San Fran­cis­co, CA) A Video Game to Enhance Cog­ni­tive Health in Old­er Adults. As peo­ple age, they lose some of their abil­i­ty to sus­tain their atten­tion and to focus their atten­tion on their main task while ignor­ing dis­trac­tions. This study aims to improve these and oth­er relat­ed cog­ni­tive skills by using a dri­ving game in which [Read more…] about Dig­i­tal Games for Phys­i­cal, Cog­ni­tive and Behav­ioral Health

Share this:

  • Tweet
  • Email
  • Print
  • More
  • Share on Tumblr
  • Pock­et

Filed Under: Brain/ Mental Health, Technology & Innovation Tagged With: autism, autism spectrum disorder, Behavioral Health, brain-activity, brain-based, cognitive, cognitive-ability, cognitive-health, cognitive-skills, Dance Dance Revolution, Debra Lieberman, Digital Games, games, older-adults, Parkinsons-disease, Paul Tarini, physical-health, Robert-Wood-Johnson-Foundation, RWJF, videogames

Robert Wood Johnson Foundation Forum on the Future Impact of Neuroscience and Behavior Change

October 28, 2009 by Alvaro Fernandez

The Robert Wood John­son Foun­da­tion just announced a new ini­tia­tive of their Pio­neer port­fo­lio:

“On Novem­ber 11–12, the Robert Wood John­son Foun­da­tion (RWJF), work­ing with the Mon­i­tor Insti­tute, will wel­come a small group of researchers, aca­d­e­mics, physi­cians and indus­try lead­ers in the fields of neu­rotech­nol­o­gy, neu­rode­vel­op­ment and behav­ior change for a Forum on the Future Impact of Neu­ro­science and Behav­ior Change.

The ques­tion: what could neu­ro­science inno­va­tion mean for the future of health and health care?

This blog post con­tains the list of  par­tic­i­pants (hon­ored to be one) and an excel­lent con­tex­tu­al overview.

Foun­da­tion staff will blog and tweet the event (haven’t seen the hash­tag yet); I will link to good mate­ri­als and offer my own per­spec­tive focused on that “neu­rode­vel­op­ment” aspect and, over­all, where/ how research and the real-world can “dance” with each other.

Share this:

  • Tweet
  • Email
  • Print
  • More
  • Share on Tumblr
  • Pock­et

Filed Under: Brain/ Mental Health, Education & Lifelong Learning, Technology & Innovation Tagged With: behavior change, innovation, Monitor Institute, neurodevelopment, neuroscience, neuroscience innnovation, Neurotechnology, pioneer, Robert-Wood-Johnson-Foundation, RWJF

Primary Sidebar

Top Articles on Brain Health and Neuroplasticity

  1. Can you grow your hippocampus? Yes. Here’s how, and why it matters
  2. How learning changes your brain
  3. To harness neuroplasticity, start with enthusiasm
  4. Three ways to protect your mental health during –and after– COVID-19
  5. Why you turn down the radio when you're lost
  6. Solving the Brain Fitness Puzzle Is the Key to Self-Empowered Aging
  7. Ten neu­rotech­nolo­gies about to trans­form brain enhance­ment & health
  8. Five reasons the future of brain enhancement is digital, pervasive and (hopefully) bright
  9. What Educators and Parents Should Know About Neuroplasticity and Dance
  10. The Ten Habits of Highly Effective Brains
  11. Six tips to build resilience and prevent brain-damaging stress
  12. Can brain training work? Yes, if it meets these 5 conditions
  13. What are cognitive abilities and how to boost them?
  14. Eight Tips To Remember What You Read
  15. Twenty Must-Know Facts to Harness Neuroplasticity and Improve Brain Health

Top 10 Brain Teasers and Illusions

  1. You think you know the colors? Try the Stroop Test
  2. Check out this brief attention experiment
  3. Test your stress level
  4. Guess: Are there more brain connections or leaves in the Amazon?
  5. Quick brain teasers to flex two key men­tal mus­cles
  6. Count the Fs in this sentence
  7. Can you iden­tify Apple’s logo?
  8. Ten classic optical illu­sions to trick your mind
  9. What do you see?
  10. Fun Mental Rotation challenge
  • Check our Top 25 Brain Teasers, Games and Illusions

Join 12,562 readers exploring, at no cost, the latest in neuroplasticity and brain health.

By subscribing you agree to receive our free, monthly eNewsletter. We don't rent or sell emails collected, and you may unsubscribe at any time.

IMPORTANT: Please check your inbox or spam folder in a couple minutes and confirm your subscription.

Get In Touch!

Contact Us

660 4th Street, Suite 205,
San Francisco, CA 94107 USA

About Us

SharpBrains is an independent market research firm tracking health and performance applications of brain science. We prepare general and tailored market reports, publish consumer guides, produce an annual global and virtual conference, and provide strategic advisory services.

© 2023 SharpBrains. All Rights Reserved - Privacy Policy