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Elizabeth-Vandewater

Playing the Blame Game: Video Games Pros and Cons

September 26, 2008 by Greater Good Science Center

Play­ing the Blame Game
– Video games stand accused of caus­ing obe­si­ty, vio­lence, and lousy grades. But new research paints a sur­pris­ing­ly com­pli­cat­ed and pos­i­tive pic­ture, reports Greater Good Mag­a­zine’s Jere­my Adam Smith.

Cheryl Olson had seen her teenage son play video games. But like many par­ents, she did­n’t know much about them.

Then in 2004 the U.S. Depart­ment of Jus­tice asked Olson and her hus­band, Lawrence Kut­ner, to run a fed­er­al­ly fund­ed study of how video games affect adolescents.

Olson and Kut­ner are the co-founders and direc­tors of the Har­vard Med­ical School’s Cen­ter for Men­tal Health and Media. Olson, a pub­lic health researcher, had stud­ied the effects of media on behav­ior but had nev­er exam­ined video games, either in her research or in her per­son­al life.

And so the first thing she did was watch over the shoul­der of her son, Michael, as he played his video games. Then, two years into her research—which com­bined sur­veys and focus groups of junior high school students—Michael urged her to pick up a joy­stick. “I def­i­nite­ly felt they should be famil­iar with the games if they were doing the research,” says Michael, who was 16 at the time and is now 18.

Olson start­ed with the PC game [Read more…] about Play­ing the Blame Game: Video Games Pros and Cons

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Filed Under: Education & Lifelong Learning, Peak Performance Tagged With: altruism, Blame-Game, brain-activity, Centers-for-Disease-Control-and-Prevention, Cheryl-Olson, cognitive-health, compassion, Craig-Anderson, Dave-Grossman, Department-of-Education, Elizabeth-Vandewater, Greater-Good, Harvard-Medical-School, Jeremy-Adam-Smith, lousy-grades, Marjorie-Taylor, Mental-Health, obesity, play, psychologists, reading, relieve-stress, scientific-research, socialization, UC-Berkeley, video-game-research, video-games, Video-Games-Pros-and-Cons, violence

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