• Skip to main content
  • Skip to primary sidebar

Tracking Health and Wellness Applications of Brain Science

Spanish
sb-logo-with-brain
  • Resources
    • Monthly eNewsletter
    • Solving the Brain Fitness Puzzle
    • The SharpBrains Guide to Brain Fitness
    • How to evaluate brain training claims
    • Resources at a Glance
  • Brain Teasers
    • Top 25 Brain Teasers & Games for Teens and Adults
    • Brain Teasers for each Cognitive Ability
    • More Mind Teasers & Games for Adults of any Age
  • Virtual Summits
    • 2019 SharpBrains Virtual Summit
    • Speaker Roster
    • Brainnovations Pitch Contest
    • 2017 SharpBrains Virtual Summit
    • 2016 SharpBrains Virtual Summit
    • 2015 SharpBrains Virtual Summit
    • 2014 SharpBrains Virtual Summit
  • Report: Pervasive Neurotechnology
  • Report: Digital Brain Health
  • About
    • Mission & Team
    • Endorsements
    • Public Speaking
    • In the News
    • Contact Us

biofeedback

On Awe, Wonder, Biofeedback, CBSM, Virtual Reality, Privacy, Being Wrong, and more

March 31, 2021 by SharpBrains

Wel­come to a new edi­tion of Sharp­Brains’ e‑newsletter, this time fea­tur­ing eleven time­ly resources and research find­ings for life­long brain health and men­tal well-being.

#1. “Awe is the feel­ing we expe­ri­ence when encoun­ter­ing vast things that we don’t under­stand. Around the world and in cul­tur­al­ly vary­ing ways, stud­ies show, we expe­ri­ence awe in response to oth­ers’ kind­ness and courage, nature, music, reli­gious or spir­i­tu­al prac­tice, the visu­al and dra­mat­ic arts, and epiphany … It leads us to share, col­lab­o­rate, and won­der. In expe­ri­ences of awe, peo­ple often speak as if they have found their soul.”

Some­times it IS awesome to learn how the sausage was made: How Pixar’s “Soul” met the Sci­ence of Awe

#2. Here are six sug­ges­tions to incor­po­rate awe into dai­ly rou­tines and improve men­tal well-being, based on the new book Awestruck: Linger, Slow down, Appre­ci­ate your sens­es, Unplug, Awe walks, Awe journaling.

#3. Speak­ing of Awe and Won­der, why not take a few min­utes to appre­ci­ate our most pre­cious nat­ur­al resource via these
five brain teasers?

A few won­derful news for many with unmet mental/ brain health needs:

#4. Pre­dic­tion: In just a few years we’ll look back at today and won­der, why did­n’t we all, of all ages, access biofeed­back tools and games designed to mea­sure and retrain heart rate vari­abil­i­ty? Grow­ing research sup­ports Heart Rate Vari­abil­i­ty (HRV) biofeed­back train­ing to low­er stress and anx­i­ety, increase sports performance

#5. Blue Note Ther­a­peu­tics rais­es $26M to help treat can­cer-relat­ed dis­tress via cog­ni­tive behav­ioral stress man­age­ment (CBSM): “Near­ly half of all can­cer patients expe­ri­ence psy­choso­cial dis­tress, anx­i­ety, or depres­sion. If left untreat­ed, these feel­ings can low­er a can­cer sur­vivors’ qual­i­ty of life and may neg­a­tive­ly affect survival.”

#6. Applied­VR rais­es $29M to help make vir­tu­al real­i­ty the stan­dard of care for treat­ing chron­ic pain: “Chron­ic pain is one of the most com­mon med­ical con­di­tions in the world, yet it still is incred­i­bly debil­i­tat­ing to patients, cost­ly to the sys­tem and com­plex to treat. While our mis­sion has always been to demon­strate that VR can be a pow­er­ful anal­gesic in any set­ting, the COVID-19 pan­dem­ic has cre­at­ed a surge in demand for dig­i­tal med­i­cines like VR that can be deliv­ered safe­ly to patients in their own homes” — Matthew Stoudt, co-founder and CEO of AppliedVR

#7. Hap­pi­fy Health rais­es $73M to deep­en part­ner­ships with phar­ma­ceu­ti­cal com­pa­nies and insur­ance pay­ers: “We are also work­ing with five lead­ing phar­ma­ceu­ti­cal part­ners on dig­i­tal ther­a­peu­tic solu­tions and four out of the five nation­al pay­ers to help sup­port their mem­bers’ men­tal health and chron­ic ill­ness needs. We look for­ward to reach­ing an even big­ger audi­ence with the sup­port of our new part­ners.” — Tomer Ben-Kiki, cofounder and CEO of Happify

This grow­ing num­ber and range of inno­v­a­tive dig­i­tal health tools demands more and bet­ter research, smarter reg­u­la­tions, and more trans­par­ent pri­va­cy policies:

#8. Con­sumer Reports finds unclear, ques­tion­able pri­va­cy prac­tices and poli­cies among pop­u­lar men­tal health apps. “In gen­er­al, these men­tal health ser­vices act­ed like many oth­er apps you might down­load. For instance, we spot­ted apps shar­ing unique IDs asso­ci­at­ed with indi­vid­ual smart­phones that tech com­pa­nies often use to track what peo­ple do across lots of apps. The infor­ma­tion can be com­bined with oth­er data for tar­get­ed adver­tis­ing. Many apps do that, but should men­tal health apps act the same way? At a min­i­mum, Con­sumer Reports’ pri­va­cy experts think, users should be giv­en a clear­er expla­na­tion of what’s going on.”

#9. Tip for dig­i­tal health start-ups: To nav­i­gate reg­u­la­to­ry gray areas, “engage ear­ly and engage often” with the FDA. Impor­tant advice as “…a grow­ing num­ber of com­pa­nies are find­ing them­selves in a gray area of enforce­ment dis­cre­tion, a term the FDA uses for low­er-risk prod­ucts that meet the def­i­n­i­tion of a med­ical device, but do not require reg­u­la­to­ry sub­mis­sion, review and autho­riza­tion before head­ing to market”

#10. Inno­va­tion in COVID times: Otsu­ka and Click Ther­a­peu­tics announce ful­ly vir­tu­al clin­i­cal tri­al, lever­ag­ing Verily’s Project Base­line: “We do believe that the treat­ment land­scape in men­tal dis­ease is going to evolve in a way where obvi­ous­ly phar­ma­cother­a­py will always play a role, but we do think dig­i­tal ther­a­peu­tics can play an addi­tion­al role, and to some extent, sub­sti­tute as well as aug­ment phar­ma­co­log­i­cal inter­ven­tion.” — Otsu­ka Chief Med­ical Offi­cer Christoph Koenen

#11. Final­ly, much of the oppor­tu­ni­ty around applied neu­ro­science and neu­ro­plas­tic­i­ty relies not on tools but on mind­sets, as dis­cussed in this fan­tas­tic inter­view (To pre­vent “cog­ni­tive entrench­ment,” think like a sci­en­tist and be wrong often):

“JS: You write that being wrong is tied to a more joy­ful life. Why is that?

AG: I had noticed Dan­ny Kah­ne­man [the Nobel prize–winning behav­ioral econ­o­mist] just lights up with joy when he finds out that one of his hypothe­ses is false … In some ways, the joy of being wrong is the free­dom to keep learn­ing. If you can embrace the joy of being wrong, then you get to anchor your iden­ti­ty more in being some­one who’s eager to dis­cov­er new things, than some­one who already knows every­thing or is expect­ed to know everything.”

Wish­ing you a healthy and stim­u­lat­ing month of April,

The Sharp­Brains Team

Share this:

  • Tweet
  • Email
  • Print
  • More
  • Share on Tumblr
  • Pock­et

Filed Under: Brain/ Mental Health, Education & Lifelong Learning, Peak Performance, Technology & Innovation Tagged With: Applied Neuroscience, AppliedVR, awe, biofeedback, Blue Note Therapeutics, CBSM, consumer-reports, digital health, Happify Health, heart-rate-variability, Learning, mindset, neuroplasticity, privacy, virtual-reality, wonder

Growing research supports Heart Rate Variability (HRV) biofeedback training to lower stress and anxiety, increase sports performance

March 29, 2021 by SharpBrains

What’s HRV? An impor­tant health met­ric every golfer should pay atten­tion to (Golf.com):

As ama­teur golfers, we’d love to play like the pros. There’s no doubt that you would trade your banana slice for Dustin Johnson’s pen­e­trat­ing 300-yard dri­ve down the mid­dle of the fair­way or Collin Morikawa’s impec­ca­ble ball strik­ing in a heartbeat.

Unfor­tu­nate­ly, we have lim­it­ing fac­tors — be they phys­i­cal abil­i­ty, mon­ey, time or some­thing else. But that doesn’t mean we can’t adopt a few things the Tour pros do to stay in shape in our own lives. [Read more…] about Grow­ing research sup­ports Heart Rate Vari­abil­i­ty (HRV) biofeed­back train­ing to low­er stress and anx­i­ety, increase sports performance

Share this:

  • Tweet
  • Email
  • Print
  • More
  • Share on Tumblr
  • Pock­et

Filed Under: Brain/ Mental Health, Peak Performance, Technology & Innovation Tagged With: ambulatory monitoring, anxiety, athletic performance, athletic training, biofeedback, biofeedback training, exercise, heart-rate-variability, HRV, lower anxiety, lower stress, meta-analysis, mobile health technologies, prognosis, Stress, wearable devices

On Brain Awareness Week, mental health innovation, tDCS, biofeedback, psychedelics, and more

February 26, 2021 by SharpBrains

Wel­come to a new edi­tion of Sharp­Brains’ e‑newsletter, start­ing with some ideas to get in the mood for Brain Aware­ness Week next month (March 15–21st). May BAW 2021 be a hun­dred times more upbeat than last year’s…

#1. Sev­en brain teasers and a neu­ro­plas­tic­i­ty pod­cast to cel­e­brate Brain Aware­ness Week 2021

#2. Imag­ine what this capa­bil­i­ty may mean just a few years from now. Should/ will Google alert Gmail users about their (future) cog­ni­tive sta­tus? Study: Arti­fi­cial intel­li­gence pro­gram iden­ti­fies lin­guis­tic mark­ers that pre­dict, with 70% accu­ra­cy, who gets Alzheimer’s Dis­ease years later

#3. Sim­i­lar to what hap­pened to Thync back in 2016, Halo Neu­ro­science strug­gled to com­mer­cial­ize tDCS as a non-med­ical device and the tech­nol­o­gy is being repur­posed for clin­i­cal use. Neu­ro­mod­u­la­tion devel­op­er Halo Neu­ro­science clos­es its doors; Flow Neu­ro­science acquires assets

#4. Here you have a cou­ple recent meta-analy­ses sug­gest­ing a grow­ing adop­tion in the near future of web-based, and increas­ing­ly per­son­al­ized, inter­ven­tions. Grow­ing research points to expand­ing adop­tion of online cog­ni­tive behav­ioral ther­a­pies, both guid­ed and unguided

#5. “If there is any­thing we’ve seen out of this year, it’s real­ly become that fourth pil­lar of ben­e­fits for every employ­er out there. Every­one has med­ical, den­tal and vision. Men­tal health has now real­ly become that fourth pil­lar of ben­e­fits for all employ­ers.” — Alyson Wat­son, CEO and founder of Mod­ern Health. Four trends accel­er­at­ing men­tal health inno­va­tion in the COVID/ post-COVID era

#6. “Access to men­tal health­care is a human right that shouldn’t be buried by stig­ma, lack of access, or afford­abil­i­ty.” — Oliv­er Har­ri­son, CEO of Koa Health. Dig­i­tal men­tal health start-up Koa Health rais­es €30M to accel­er­ate growth in Europe and the US

#7. “Just as the viral pan­dem­ic has accel­er­at­ed vac­cine devel­op­ment, this glob­al cri­sis has brought togeth­er men­tal health experts from the pub­lic and pri­vate sec­tor around the world to address what is sure­ly a sec­ond pan­dem­ic trig­gered by loss, anx­i­ety, and social iso­la­tion” — Thomas Insel, MD, co-founder of Human­est Care. Sur­vey finds con­cerns AND hope to address grow­ing men­tal health needs due to the covid pandemic

#8. Can biofeed­back-based videogames help chil­dren bet­ter man­age stress? Mag­el­lan Health and Might­i­er secure $2 mil­lion NIMH grant to investigate

#9. “The Organ­i­sa­tion for the Review of Care and Health Apps (ORCHA) has reviewed almost 600 men­tal health apps … only 29.6% meet qual­i­ty thresh­olds” The land­scape of dig­i­tal men­tal health apps: huge unmet needs, qual­i­ty con­cerns, app stores asked to ensure transparency

#10. Final­ly, an idea out there worth explor­ing … Next: Psy­che­del­ic-assist­ed psychotherapy?

Have a healthy and stim­u­lat­ing month of March,

The Sharp­Brains Team

Share this:

  • Tweet
  • Email
  • Print
  • More
  • Share on Tumblr
  • Pock­et

Filed Under: Brain/ Mental Health, SharpBrains Monthly eNewsletter, Technology & Innovation Tagged With: behavioral, biofeedback, Brain Teasers, cognitive, Halo Neuroscience, Humanest Care, Koa Health, mental healthcare, Mightier, Modern Health, neuroplasticity, psychedelics, Psychotherapy, tDCS, therapies, Thync

Can biofeedback-based videogames help children better manage stress? Magellan Health and Mightier secure $2 million NIMH grant to investigate

February 10, 2021 by SharpBrains

Might­i­er and Mag­el­lan Health Launch NIMH-Fund­ed Research to Improve Out­comes in Chil­dren’s Men­tal Health through the Use of Video Games (press release):

Might­i­er, provider of a ground-break­ing video game sys­tem for teach­ing chil­dren emo­tion­al reg­u­la­tion, today announced the com­pa­ny has been award­ed a $2 mil­lion grant from the Nation­al Insti­tute of Men­tal Health (NIMH) to sup­port research on the impact of video games on improv­ing chil­dren’s men­tal health. [Read more…] about Can biofeed­back-based videogames help chil­dren bet­ter man­age stress? Mag­el­lan Health and Might­i­er secure $2 mil­lion NIMH grant to investigate

Share this:

  • Tweet
  • Email
  • Print
  • More
  • Share on Tumblr
  • Pock­et

Filed Under: Brain/ Mental Health, Technology & Innovation Tagged With: Behavioral Health, biofeedback, biofeedback video game, heart rate-monitor, Magellan Health, mental health disorders, Mightier, NIMH, regulate stress, video-games, videogame, wearable

Magellan Health is testing biofeedback videogame Mightier to help children better self-regulate stress and behavioral health

July 29, 2020 by SharpBrains

Mag­el­lan Health pilot­ing Might­ier’s video game plat­form for emo­tion­al reg­u­la­tion train­ing (Mobi­Health­News):

Scotts­dale, Ari­zona-based Mag­el­lan Health announced today that it has launched a pilot of Boston Chil­dren’s Hos­pi­tal spin-out Neu­ro­mo­tion Labs’ Might­i­er, a biofeed­back video game plat­form designed to help chil­dren reg­u­late their emotions.

[Read more…] about Mag­el­lan Health is test­ing biofeed­back videogame Might­i­er to help chil­dren bet­ter self-reg­u­late stress and behav­ioral health

Share this:

  • Tweet
  • Email
  • Print
  • More
  • Share on Tumblr
  • Pock­et

Filed Under: Brain/ Mental Health, Education & Lifelong Learning, Technology & Innovation Tagged With: autism, Behavioral Health, biofeedback, biofeedback video game, heart rate-monitor, Magellan Health, Mightier, Neuromotion Labs, regulate stress, videogame, wearable

Update: Repetitive negative thinking may increase (or perhaps be caused by) Alzheimer’s pathology

June 25, 2020 by SharpBrains

Time for a new edi­tion of Sharp­Brains’ e‑newsletter, fea­tur­ing this month 13 research find­ings, resources and brain teasers for life­long brain and men­tal health.

#1. “We found that peo­ple who exhib­it­ed high­er repet­i­tive neg­a­tive think­ing pat­terns expe­ri­enced more cog­ni­tive decline over a four-year peri­od. They also had spe­cif­ic declines in mem­o­ry (which is an ear­ly sign of Alzheimer’s dis­ease), and had more amy­loid and tau deposits in their brain … There’s increas­ing evi­dence that chron­ic stress is both harm­ful to your body – and your brain. But more research is need­ed to under­stand this link.” Repet­i­tive neg­a­tive think­ing may increase (or per­haps be caused by) cog­ni­tive decline and Alzheimer’s pathology

#2. “…even sim­ple cog­ni­tive process­es like mak­ing a shop­ping list now require more brain­pow­er. “Now, rather than think­ing, ‘I’ll just run to the store’, you’re think­ing about what you need, what stores are open and whether it’ll be safe to go there. Let’s say your brain can do four tasks at once. Now all of a sud­den there are 10, and you can’t do any of them” … reboot­ing your work­ing mem­o­ry may also mean cut­ting down on your news con­sump­tion and con­sid­er­ing a break from social media. But the most effec­tive thing to do might sim­ply be to con­vince your­self it’s OK to be strug­gling.” Why stress reg­u­la­tion and work­ing mem­o­ry are core build­ing blocks of life­long resilience

#3. Ten years from now, will we see DSM‑6 or Some­thing Much Bet­ter (SMB)-1? The way we approach Men­tal Health today is bro­ken beyond repair. The ques­tion is, what comes next, and how fast can we get there?

#4. Now, please draw the let­ter J in your mind. Then, draw the let­ter D. Turn it 90 degrees to the left and put it in top of the J. What does this shape resem­ble? Enjoy these three quick brain teasers to exer­cise your work­ing memory

#5. “Read­ing sci­ence fic­tion and fan­ta­sy can help read­ers make sense of the world. Rather than lim­it­ing read­ers’ capac­i­ty to deal with real­i­ty, expo­sure to out­side-the-box cre­ative sto­ries may expand their abil­i­ty to engage real­i­ty based on sci­ence … With increas­ing rates of anx­i­ety, depres­sion, and men­tal health issues for youth in the past two decades, it may be the case that young peo­ple, no dif­fer­ent from Amer­i­can soci­ety gen­er­al­ly, are suf­fer­ing from real­i­ty over­load.” — Esther L. Jones, Ph.D Read­ing sci­ence fic­tion can help chil­dren build crit­i­cal think­ing and resilience

#6. “For decades, use of biofeed­back to help suf­fer­ers of anx­i­ety, among oth­er psy­cho­log­i­cal con­di­tions, has large­ly been lim­it­ed to clin­i­cal set­tings with expensive—and some­what tedious—medical equip­ment. Now, with an assist from devel­op­ers of vir­tu­al-real­i­ty games, effec­tive ther­a­peu­tic biofeed­back is becom­ing more afford­able, acces­si­ble and engag­ing.” Vir­tu­al-real­i­ty gam­ing + afford­able biofeed­back = Anx­i­ety ther­a­py for all?

#7. Now comes the real chal­lenge: get­ting doc­tors to pre­scribe it, insur­ers to pay for it, kids to use it and hope­ful­ly see sig­nif­i­cant improve­ments in dai­ly life. FDA clears first videogame to be pre­scribed to kids with ADHD: Endeav­or­Rx by Akili Inter­ac­tive Labs

#8. Hope you enjoy this overview by Dr. Ricar­do Gil-da-Cos­ta at Neu­ro­verse and our very own Alvaro Fer­nan­dez: Explore The State of Non­in­va­sive Neu­rotech­nol­o­gy in 37 min­utes and 1 image

#9. Here with neu­ro­sci­en­tist Mara Dierssen, in Span­ish: Cómo min­i­mizar el impacto del Covid-19 en nue­stro cerebro

#10. Ignor­ing prob­lems does­n’t typ­i­cal­ly solve them — good to see seri­ous attempts to under­stand, detect and address chemo brain. Grow­ing research shows how two of the major can­cer treat­ments, radi­a­tion and chemother­a­py, can lead to long-term cog­ni­tive impairment

#11. “… COVID-19 may lead to any­where from 27,644 to 154,037 addi­tion­al U.S. deaths of despair, as mass unem­ploy­ment, social iso­la­tion, depres­sion and anx­i­ety dri­ve increas­es in sui­cides and drug over­dos­es.” Time to reimag­ine brain & mind care: Four imme­di­ate pri­or­i­ties to flat­ten the men­tal dis­tress curve

#12. Mov­ing beyond Either/ Or Think­ing: Anti­de­pres­sant vor­tiox­e­tine com­bined with cog­ni­tive train­ing may help delay cog­ni­tive decline

#13. Not the worst week to leave Earth, but still plen­ty of men­tal health chal­lenges in space. Request for pro­pos­als to help astro­nauts com­bat behav­ioral health chal­lenges such as stress and isolation

 

Have a good and safe summer,

The Sharp­Brains Team

Share this:

  • Tweet
  • Email
  • Print
  • More
  • Share on Tumblr
  • Pock­et

Filed Under: Brain/ Mental Health, Education & Lifelong Learning, Technology & Innovation Tagged With: Alzheimer’s Disease, biofeedback, brain health, Brain Teasers, cognitive, DSM, FDA, mental health, neurotech­nolo­gy, noninvasive neurotechnologies, noninvasive neurotechnology, reading, Stress, Working-memory

Next Page »

Primary Sidebar

Top Articles on Brain Health and Neuroplasticity

  1. Can you grow your hippocampus? Yes. Here’s how, and why it matters
  2. How learning changes your brain
  3. To harness neuroplasticity, start with enthusiasm
  4. Three ways to protect your mental health during –and after– COVID-19
  5. Why you turn down the radio when you're lost
  6. Solving the Brain Fitness Puzzle Is the Key to Self-Empowered Aging
  7. Ten neu­rotech­nolo­gies about to trans­form brain enhance­ment & health
  8. Five reasons the future of brain enhancement is digital, pervasive and (hopefully) bright
  9. What Educators and Parents Should Know About Neuroplasticity and Dance
  10. The Ten Habits of Highly Effective Brains
  11. Six tips to build resilience and prevent brain-damaging stress
  12. Can brain training work? Yes, if it meets these 5 conditions
  13. What are cognitive abilities and how to boost them?
  14. Eight Tips To Remember What You Read
  15. Twenty Must-Know Facts to Harness Neuroplasticity and Improve Brain Health

Top 10 Brain Teasers and Illusions

  1. You think you know the colors? Try the Stroop Test
  2. Check out this brief attention experiment
  3. Test your stress level
  4. Guess: Are there more brain connections or leaves in the Amazon?
  5. Quick brain teasers to flex two key men­tal mus­cles
  6. Count the Fs in this sentence
  7. Can you iden­tify Apple’s logo?
  8. Ten classic optical illu­sions to trick your mind
  9. What do you see?
  10. Fun Mental Rotation challenge
  • Check our Top 25 Brain Teasers, Games and Illusions

Join 12,563 readers exploring, at no cost, the latest in neuroplasticity and brain health.

By subscribing you agree to receive our free, monthly eNewsletter. We don't rent or sell emails collected, and you may unsubscribe at any time.

IMPORTANT: Please check your inbox or spam folder in a couple minutes and confirm your subscription.

Get In Touch!

Contact Us

660 4th Street, Suite 205,
San Francisco, CA 94107 USA

About Us

SharpBrains is an independent market research firm tracking health and performance applications of brain science. We prepare general and tailored market reports, publish consumer guides, produce an annual global and virtual conference, and provide strategic advisory services.

© 2023 SharpBrains. All Rights Reserved - Privacy Policy