• Skip to main content
  • Skip to primary sidebar

Tracking Health and Wellness Applications of Brain Science

Spanish
sb-logo-with-brain
  • Resources
    • Monthly eNewsletter
    • Solving the Brain Fitness Puzzle
    • The SharpBrains Guide to Brain Fitness
    • How to evaluate brain training claims
    • Resources at a Glance
  • Brain Teasers
    • Top 25 Brain Teasers & Games for Teens and Adults
    • Brain Teasers for each Cognitive Ability
    • More Mind Teasers & Games for Adults of any Age
  • Virtual Summits
    • 2019 SharpBrains Virtual Summit
    • Speaker Roster
    • Brainnovations Pitch Contest
    • 2017 SharpBrains Virtual Summit
    • 2016 SharpBrains Virtual Summit
    • 2015 SharpBrains Virtual Summit
    • 2014 SharpBrains Virtual Summit
  • Report: Pervasive Neurotechnology
  • Report: Digital Brain Health
  • About
    • Mission & Team
    • Endorsements
    • Public Speaking
    • In the News
    • Contact Us

Description, highlights and validation of 21 brain training products

zThe first ques­tion to ask as a con­sumer or pro­fes­sion­al is, What are my goals or the goal of my client or loved-one? To help you choose prod­ucts based on your answers to that ques­tion we have cat­e­go­rized brain train­ing soft­ware based on their pur­pose: over­all brain main­te­nance, tar­get­ed improve­ment in one spe­cif­ic cog­ni­tive domain, and stress man­age­ment. Note that the prod­ucts are sim­ply list­ed by alpha­bet­i­cal order in each table – we have resist­ed the temp­ta­tion to rank them because we would be mix­ing apples with oranges.

If you want to see the lev­el of clin­i­cal val­i­da­tion of each prod­uct (as of March 2009), please sub­scribe to free month­ly Brain Fit­ness eNewslet­ter or order the book The Sharp­Brains Guide to Brain Fit­ness.

Top  over­all brain main­te­nance products

The goal of these prod­ucts is to pro­vide whole brain stim­u­la­tion. They include a vari­ety of exer­cis­es tar­get­ing dif­fer­ent types of cog­ni­tive abil­i­ties includ­ing mem­o­ry, atten­tion, lan­guage skills, visu­al skills and reasoning.

They rep­re­sent an evo­lu­tion of the clas­sic paper-based options such as cross­words puz­zles, word search and Sudoku. They may be more effec­tive than their paper-based cousins for sev­er­al rea­sons: (a) they present more nov­el­ty, (b) they are more var­ied, © they are usu­al­ly more chal­leng­ing and (d) they can be tai­lored to the user’s performance.

  • Brain Age:  The hand­held devise pro­vides good fun at low cost. It is a wor­thy prod­uct for any­one who is not spend­ing hours in oth­er type of videogames, and for whom the alter­na­tive would be doing more cross­word puz­zles or sudoku.  Nin­ten­do is not con­duct­ing any research and does not claim any sci­en­tif­i­cal­ly proven effects of using the game. Rather, the pro­gram announces to users that it was “inspired by” Dr. Kawashima’s publications.
  • Brain­Ware Safari:  This pro­gram is designed to train 41 cog­ni­tive skills among kids aged 6–12 in a mul­ti­me­dia gam­ing for­mat. A small pilot study has shown promis­ing results.
  • FitBrains.com: The games were designed with the input from neu­ropsy­chol­o­gist Dr. Paul Nuss­baum. The sub­scrip­tion gives access to tools for con­tin­ued moti­va­tion and engage­ment, such as com­pe­ti­tions, col­lab­o­ra­tive games, and fre­quent feed­back. This prod­uct may con­sti­tute a good alter­na­tive to main­stream casu­al games.
  • Happy-Neuron.com:  Sci­en­tif­ic Brain Train­ing (SBT)’s sci­en­tif­ic advi­so­ry board is led by Dr. Bernard Croisile. SBT has agree­ments with AARP, Prevention.com and oth­ers to pow­er their Brain Games sec­tion, so you can check them out there for free. In addi­tion to the on-line games, sev­er­al CD-Rom based games are offered.  This prod­uct includes the largest vari­ety of games (35), includ­ing 5 ready for the Nin­ten­do Wii.
  • Lumosity.com:  Lumos Labs’ sci­en­tif­ic advi­so­ry board is com­posed by researchers at top universities.  Their web­site presents an engag­ing online expe­ri­ence. It may pro­vide a good val­ue-per-dol­lar for any­one with high-speed Inter­net access and a gen­er­al “men­tal sharp­en­ing” goal. The only clin­i­cal val­i­da­tion con­sists in a small, unpub­lished tri­al that was pre­sent­ed at the Soci­ety for Neu­ro­science Con­fer­ence in 2006. The com­pa­ny is cur­rent­ly focus­ing its research on the effect on cog­ni­tive reha­bil­i­ta­tion fol­low­ing chemotherapy.
  • Mind­Fit:  This is the only soft­ware with an embed­ded stand-alone and com­pre­hen­sive assess­ment of 14 dif­fer­ent cog­ni­tive skills, used to tai­lor the pro­gram to the user’s needs. Clin­i­cal val­i­da­tion is ongo­ing: sev­er­al stud­ies have been con­duct­ed but none have been pub­lished so far. One study was pre­sent­ed at a 2007 Alzheimer’s Con­fer­ence in Salzburg, Austria.  This prod­uct was endorsed by Dr. Susan Green­field, Direc­tor of the Roy­al Insti­tu­tion in the UK, and is the co-win­ner of the 2007 Amer­i­can Soci­ety on Aging’s Busi­ness and Aging Award.
  • (m)Power:  Dakim’s sci­en­tif­ic advi­so­ry board is led by Dr. Gary Small.  This prod­uct is spe­cial­ly designed for retire­ment com­mu­ni­ties and peo­ple not famil­iar­ized with com­put­ers. It includes a touch-screen sys­tem and the con­tent is fun.

Top tar­get­ed brain work­out products

In con­trast to whole brain stim­u­la­tion prod­ucts, these prod­ucts focus their efforts on spe­cif­ic cog­ni­tive domain such as audi­to­ry pro­cess­ing, work­ing mem­o­ry or visu­al pro­cess­ing. The goal of all the exer­cis­es in each prod­uct is to boost per­for­mance in the cog­ni­tive abil­i­ties that are tar­get­ed by the prod­uct, and close­ly relat­ed ones.

  • Brain Fit­ness Clas­sic by Posit Sci­ence:  This prod­uct is best for adults over 60 who feel it takes them longer to fol­low con­ver­sa­tions, espe­cial­ly in noisy envi­ron­ments. It is avail­able both for PC and Mac. It is very demand­ing. Posit Science’s sci­en­tif­ic advi­so­ry board is led by Dr. Michael Merzenich. In 2006, Dr. Merzenich and col­leagues pub­lished a ran­dom­ized con­trolled tri­al using the clas­sic pro­gram in the Pro­ceed­ings of the Nation­al Acad­e­my of Sci­ences (PNAS). Fur­ther research is under way with the IMPACT study: the ini­tial (yet unpub­lished) results are promis­ing. Mul­ti­ple unpub­lished stud­ies are look­ing at a vari­ety of appli­ca­tions, from healthy aging to neu­ro­log­i­cal side effects of chemother­a­py, Mild Cog­ni­tive Impair­ment, HIV-relat­ed, schiz­o­phre­nia. The clas­sic Posit Sci­ence pro­gram is the co-win­ner of the 2007 Amer­i­can Soci­ety on Aging’s Busi­ness and Aging Award. It is fea­tured on PBS spe­cials on Brain Fit­ness & Neu­ro­plas­tic­i­ty and in sev­er­al recent books.
  • Cogmed Work­ing Mem­o­ry Train­ing:  This prod­uct is typ­i­cal­ly used in clin­i­cal set­tings to help peo­ple with atten­tion deficits or indi­vid­u­als under­go­ing neu­ropsy­cho­log­i­cal reha­bil­i­ta­tion. How­ev­er, it has not been yet cleared by FDA for any ther­a­peu­tic appli­ca­tion. Cogmed was found­ed by Dr. Torkel Kling­berg. There are sev­er­al clin­i­cal tri­als under way by inde­pen­dent researchers. Dr. Kling­berg pub­lished a ran­dom­ized con­trolled tri­al with chil­dren with atten­tion deficits in the Jour­nal of the Amer­i­can Acad­e­my of Child and Ado­les­cent Psy­chi­a­try (2005), and sev­er­al relat­ed stud­ies in a vari­ety of respect­ed journals.
  • Dri­ve­Fit (Gold­en Dri­ve­Fit): This prod­uct is best for old­er adults who want to improve dri­ving-relat­ed cog­ni­tive skills,Clinical val­i­da­tion is low. Nonethe­less, with the British School of Motor­ing, Dri­ve­Fit won the pres­ti­gious Prince Michael Road Safe­ty Award for a sim­i­lar prod­uct focused on teenagers.
  • Earo­bics: This prod­uct is best to help stu­dents in pre‑K through third grade devel­op ear­ly lit­er­a­cy skills. The What Works Clear­ing­house, main­tained by the US Depart­ment of Edu­ca­tion, con­sid­ers the extent of evi­dence for Earo­bics to be small for both alpha­bet­ics and fluency.
  • Fast­For­word:  Fast For­word has been shown to be an effec­tive inter­ven­tion for dyslex­ic stu­dents who strug­gle with the spe­cif­ic cog­ni­tive skills that the pro­gram trains (audi­to­ry and phono­log­i­cal skills). Accord­ing to the What Works Clear­ing­house data­base, main­tained by the Depart­ment of Edu­ca­tion, the fit may be less clear for stu­dents who are not dyslexic.  The soft­ware is very demand­ing and usu­al­ly requires par­ents’ or school super­vi­sion for compliance.
  • InSight:  This prod­uct is best for adults over 50 who notice loss of con­cen­tra­tion and atten­tion abil­i­ties while doing com­plex tasks, such as driving.  One of the five exer­cis­es includ­ed in the pro­gram, the UFOV (Use­ful Field of View) exer­cise, is based on many pre­vi­ous sci­en­tif­ic stud­ies (See inter­view with Dr. Eliz­a­beth Zelin­s­ki in Chap­ter 2). The oth­er four exer­cis­es have not been test­ed before.
  • Intel­li­Gym:  This prod­uct is best for com­mit­ted play­ers and teams. It should be con­sid­ered as a seri­ous work­out, not a game.  Dr. Daniel Gopher acts as an advi­sor to Applied Cog­ni­tive Engi­neer­ing. Intel­li­Gym is used by pres­ti­gious NCAA bas­ket­ball teams, such as Ken­tucky, Mem­phis, Flori­da, Kansas.
  • Vision Restora­tion Ther­a­py:  This prod­uct obtained 510(k) clear­ance FDA clear­ance in April 2003 for patients recov­er­ing from stroke or trau­mat­ic brain injury. It con­sti­tutes a very expen­sive inter­ven­tion. Clin­i­cal val­i­da­tion is based on two pub­lished con­trolled trials.

Top stress man­age­ment products

These prod­ucts are based on biofeed­back. As a con­se­quence, they include sen­sors that mea­sure skin con­duc­tiv­i­ty and/ or heart rate vari­abil­i­ty, which are asso­ci­at­ed with phys­i­o­log­i­cal stress.

  • emWave:  The PC Stress Relief (soft­ware pro­gram and biofeed­back sen­sors) can be used both by indi­vid­u­als and by pro­fes­sion­als (like psy­chol­o­gists or edu­ca­tors) who can use the pro­gram with mul­ti­ple users. The prod­uct has a New Age feel that can some­times gets in the way. The Per­son­al Stress Reliev­er (hand­held device) is easy-to-use on the go. It is cur­rent­ly pop­u­lar with nurs­es and golf players.
  • Jour­ney Wild Divine: This prod­uct is best for peo­ple look­ing to learn and explore in a gam­ing envi­ron­ment. It com­bines fun with ben­e­fits and presents a New Age look-and-feel. It can be con­sid­ered more as a game than a train­ing product.
  • RES­PeR­ATE:  This prod­uct is a portable med­ical device that has been shown to help low­er blood pres­sure. Rec­om­mend­ed use is 15 min­utes a day, sev­er­al times a week.
  • StressEras­er:  This prod­uct is a no-frills biofeed­back device, pop­u­lar with busy pro­fes­sion­als and exec­u­tives. It has lim­it­ed pub­lished clin­i­cal evi­dence, but a high-qual­i­ty Sci­en­tif­ic Advi­so­ry Board.

If you want to see the lev­el of clin­i­cal val­i­da­tion of each prod­uct (as of March 2009), please sub­scribe to free month­ly Brain Fit­ness eNewslet­ter or order the book The Sharp­Brains Guide to Brain Fit­ness.

This new online resource is based on the con­tent from the book The Sharp­Brains Guide to Brain Fit­ness (May 2009, $19.95), by Alvaro Fer­nan­dez and Dr. Elkhonon Goldberg.

Keep learn­ing by read­ing more arti­cles in the Resources sec­tion.

Share this:

  • Tweet
  • Email
  • Print
  • More
  • Share on Tumblr
  • Pock­et

Primary Sidebar

Top Articles on Brain Health and Neuroplasticity

  1. Can you grow your hippocampus? Yes. Here’s how, and why it matters
  2. How learning changes your brain
  3. To harness neuroplasticity, start with enthusiasm
  4. Three ways to protect your mental health during –and after– COVID-19
  5. Why you turn down the radio when you're lost
  6. Solving the Brain Fitness Puzzle Is the Key to Self-Empowered Aging
  7. Ten neu­rotech­nolo­gies about to trans­form brain enhance­ment & health
  8. Five reasons the future of brain enhancement is digital, pervasive and (hopefully) bright
  9. What Educators and Parents Should Know About Neuroplasticity and Dance
  10. The Ten Habits of Highly Effective Brains
  11. Six tips to build resilience and prevent brain-damaging stress
  12. Can brain training work? Yes, if it meets these 5 conditions
  13. What are cognitive abilities and how to boost them?
  14. Eight Tips To Remember What You Read
  15. Twenty Must-Know Facts to Harness Neuroplasticity and Improve Brain Health

Top 10 Brain Teasers and Illusions

  1. You think you know the colors? Try the Stroop Test
  2. Check out this brief attention experiment
  3. Test your stress level
  4. Guess: Are there more brain connections or leaves in the Amazon?
  5. Quick brain teasers to flex two key men­tal mus­cles
  6. Count the Fs in this sentence
  7. Can you iden­tify Apple’s logo?
  8. Ten classic optical illu­sions to trick your mind
  9. What do you see?
  10. Fun Mental Rotation challenge
  • Check our Top 25 Brain Teasers, Games and Illusions

Join 12,558 readers exploring, at no cost, the latest in neuroplasticity and brain health.

By subscribing you agree to receive our free, monthly eNewsletter. We don't rent or sell emails collected, and you may unsubscribe at any time.

IMPORTANT: Please check your inbox or spam folder in a couple minutes and confirm your subscription.

Get In Touch!

Contact Us

660 4th Street, Suite 205,
San Francisco, CA 94107 USA

About Us

SharpBrains is an independent market research firm tracking health and performance applications of brain science. We prepare general and tailored market reports, publish consumer guides, produce an annual global and virtual conference, and provide strategic advisory services.

© 2023 SharpBrains. All Rights Reserved - Privacy Policy