We are living through a time of uncertainty, a sky-high pile of question marks. It has become increasingly difficult to make plans because the state of our world today is so volatile due to the coronavirus pandemic. Some people are adapting to their homes becoming their offices indefinitely, or in danger of losing their jobs, while others long to embrace loved ones they are stuck six feet away from. [Read more…] about Study: Meditation practice, both formal and informal, helps develop equanimity over time
Scottsdale, Arizona-based Magellan Health announced today that it has launched a pilot of Boston Children’s Hospital spin-out Neuromotion Labs’ Mightier, a biofeedback video game platform designed to help children regulate their emotions.
“Startup Big Health believes individuals can improve their mental health through its technology that focuses on cognitive behavioral therapy versus medication or the help of human therapists.
On Thursday it raised $39 million in a Series B financing to advance that objective.
The Food and Drug Administration on Monday for the first time gave a green light to a game-based therapeutic: a video game meant to be prescribed to kids with ADHD.
The game, known as EndeavorRx and developed by Boston-based Akili Interactive Labs, can now be marketed as a way to improve attention function in kids with ADHD as measured by computerized testing. Physicians can prescribe it to children between the ages of 8 and 12 who have an ADHD diagnosis and have demonstrated an issue with attention.
The FDA’s move is a landmark decision in the emerging digital therapeutics sector: In addition to being the first game to be marketed as a therapy for any type of condition, EndeavorRx is the first digital therapeutic meant to improve symptoms associated with ADHD, the FDA’s announcement said…The game was born in the University of California, San Francisco lab of neuroscientist Adam Gazzaley, and was licensed out by Akili, which polished and tested the game in clinical trials. Akili spent the past two years waiting on a regulatory decision from the FDA.
How many of us right now are experiencing a heady cocktail of confusion, anxiety and even some surprising moments of respite from our pre-COVID-19, always-on-the-go culture?
In a new survey by the Kaiser Family Foundation, 45% of Americans felt that the coronavirus crisis is harming their mental health (19% felt it had a “major impact”).
Our traditional media and social media feeds are filled with urgent and often conflicting imperatives to change our routines and be constantly vigilant.
The online onslaught of rapidly updating media stories reporting worst-case scenarios can fuel fear and panic. Uncritical overconsumption of such messages can erode one of our most precious and essential human resources for weathering the COVID-19 storm: our mental health. –> Keep reading my article 3 ways to protect your mental health during – and after – COVID-19, co-authored with Emory University’s Dr. Karen Rommelfanger, over at the World Economic Forum’s Global Agenda.
Related resources on stress, physical and mental health:
HOW TO TRAIN THE BRAIN: COGNITIVE TRAINING IN LACROSSE (US Lacrosse Magazine):
“Bonnie Rosen has always been interested in finding a training method that extends beyond the lacrosse field. That pursuit has taken her beyond the restraints of physical training in its entirety.
The Temple women’s lacrosse coach uses virtual reality technology [Read more…] about Sports teams find creative ways to cross-train the brain off-field