Sharp Brains: Brain Fitness and Cognitive Health News

Neuroplasticity, Brain Fitness and Cognitive Health News


Dr. C. Shawn Green on Training Conditions For Video Games to Result in Real Brain-based Benefits

Dr. Green will discuss the Training Conditions For Video Games to Result in Real Brain-based Benefits, at the upcoming 2012 SharpBrains Virtual Summit (June 7-14th, 2012).

Dr. C. Shawn Green is the Assis­tant Pro­fes­sor at Uni­ver­sity of Wisconsin-Madison. Dr. Green’s research inter­ests include the fac­tors that affect the gen­er­al­ity, rate, and depth of per­cep­tual and cog­ni­tive learn­ing. One of his main research tracks has focused on enhance­ments in visual pro­cess­ing evoked by play­ing one par­tic­u­lar sub-genre of video games (so-called “action video games”). These enhance­ments range from low-level vision (e.g., improve­ments in acu­ity and con­trast sen­si­tiv­ity), through mid-level vision (e.g. visual search in clut­ter), all the way to high-level vision (e.g., multiple-object track­ing, men­tal rota­tion). Much of his cur­rent research focuses on the ques­tion of why games have these broad effects (in con­trast to the speci­ficity often seen as a result of visual learn­ing) and how games can be har­nessed for prac­ti­cal pur­poses such as reha­bil­i­ta­tion and job train­ing. He is also an affil­i­ate fac­ulty mem­ber in the Games+Learning Soci­ety at the Uni­ver­sity of Wisconsin-Madison.

–> To learn more about his work, you can check out:

–> To Learn More about the 2012 Summit and to Register: click on 2012 SharpBrains Virtual Summit: Optimizing Health through Neuroplasticity, Innovation and Data (June 7-14th).

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