By: Alvaro Fernandez
As a book co-author it is always a pleasure, and a surprise, to see what readers find most interesting and noteworthy. A feature in Amazon’s Kindle e-reader allows readers to highlight and share their favorite sentences .
These are the 5 Most Highlighted Quotes in The SharpBrains Guide to Brain Fitness: How to Optimize Brain Health and Performance at Any Age (so far):
- “Emotion is the system that tells us how important something is. Attention focuses us on the important and away from the unimportant things. Cognition tells us what to do about it. Cognitive skills are whatever it takes to do those things.” (25 Highlighters) Read the rest of this entry »
Brain Games Aim to Make Kids Smarter (SciAm Mind, requires subscription):
“Scientists have concocted mental fitness regimens to strengthen weak thinking skills in students—in effect, making kids smarter…Psychologists have long believed that thinking capacities such as attention, memory and reasoning were fixed, but Read the rest of this entry »
By: Dr. Adam Gazzaley
I feel it is critical that scientists make an effort to translate their research discoveries into a format that is understandable and meaningful to the general public. They should also, at least on occasion, step beyond detailed descriptions of laboratory results and speculate on how their findings inform the bigger picture and impact people’s lives. This has never been more important than it is it right now, in this time of dramatically reduced science funding. In the PBS-sponsored special, The Distracted Mind, I try to accomplish this by integrating material from dozens of Read the rest of this entry »
Authors: Develop digital games to improve brain function and well-being (UW-Madison News):
“Neuroscientists should help to develop compelling digital games that boost brain function and improve well-being, say two professors specializing in the field in a commentary article published in the science journal Nature. In the Feb. 28 issue, the two — Daphne Bavelier of the University of Rochester and Richard J. Davidson of the University of Wisconsin-Madison — urge game designers and brain scientists to work together to design new games that train the brain, producing positive effects on behavior, such as decreasing anxiety, sharpening attention and improving empathy.”
To Learn More:
Time for SharpBrains’ February 2013 eNewsletter, featuring this time new science and analysis on Alzheimer’s Disease, ADHD, mental well-being, brain health, and more. Enjoy!
Have a great month of March.
By: Dr. David Rabiner
Mindfulness training is an approach for enhancing mental health and alleviating mental health difficulties that is based on eastern meditation techniques. The focus of mindfulness training is to increase one’s awareness of the present moment, enhance the non-judgmental observation of one’s surroundings, and decrease impulsive and Read the rest of this entry »
“Behavioral training interventions have received much interest as potentially efficient and cost-effective ways to maintain brain fitness or enhance skilled performance with impact ranging from health and fitness to education and job training. In particular, neuroscience research has documented the importance of explicitly training (i) attentional control, in order to enhance perceptual and cognitive fitness as well as (ii) kindness and compassion, to Read the rest of this entry »